3D Technical Animator
Site Update

Nov 03, 2021
I have uploaded a new Showreel (viewable above). Blog posts coming soon! For more details, please read the full blog post.
”Every animator is really an actor performing in slow motion, living the character a drawing at a time”
– John Lasseter
Upcoming Blog Posts

Motion Capture Pipeline
Coming Soon!
This will be a retrospective blog series, where I go over the process I went through to develop a motion capture pipeline for a recent animated short project I worked on.

Walk & Run Cycles
Coming Soon!
For this blog series, I will be creating a number of different walk, run, and idles animations. Going through my thought process and chronicling my learnings along the way.

Locomotion and State Machines
Coming Soon!
During this blog series, I will be going over my processes for bringing animations to life in real-time game engines (UE5/Unity), including setting up their state machines and design considerations.